Files
Sylva/fonts/pixel_font.cpp
T
2026-05-31 19:58:14 +08:00

57 lines
1.7 KiB
C++

#include <fonts/hankaku.h>
#include <fonts/pixel_font.h>
#include <graphics/draw.h>
#include <common.h>
static unsigned int pf_x = 0;
static unsigned int pf_y = 1;
void pf_reset_position(void) {
// 其实应该还要清一下屏,后面思考一个安全的做法
pf_x = 0;
pf_y = 1;
}
void pf_print_char(char c, unsigned int basex, unsigned int basey, COLOR_RGB color) {
for (unsigned int y = 0; y < 16; y++) {
unsigned char data = hankaku_pixels[c][y];
for (int x = 7; x >= 0; x--) {
// 解码Hankaku字体
/*
既然都在这了,就讲一下Hankaku字体是如何解码的
比如一个
{0x00, 0x82, 0x82, 0x44, 0x44, 0x44, 0x28, 0x28, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00}
每一个Hex代表一行,比如0x82就是一行,转换成Bin得到10000010,1代表有像素,0代表没像素
*/
unsigned int current = data & 1;
data >>= 1;
if (current)
draw_pixel(basex + x, basey + y, color);
}
}
}
void pf_print(const char* text, COLOR_RGB color) {
for (unsigned int i = 0; i < strlen(text); i++) {
char c = text[i];
if (c == '\n') {
pf_x = 0;
pf_y++;
if ((pf_y - 1) * 16 >= g_gfx.vr) {
gfx_clear();
pf_y = 1;
}
continue;
}
if (pf_x * 9 + 9 > g_gfx.hr) {
pf_x = 0;
pf_y++;
if ((pf_y - 1) * 16 >= g_gfx.vr) {
gfx_clear();
pf_y = 1;
}
}
pf_print_char(c, pf_x * 9, (pf_y - 1) * 16, color);
pf_x++;
}
}