[feat] 简易鼠标驱动

This commit is contained in:
2026-06-06 11:32:08 +08:00
Unverified
parent 866c3e4d03
commit 3bece9e75e
7 changed files with 326 additions and 24 deletions
+170
View File
@@ -0,0 +1,170 @@
#include <devices/mouse.h>
#include <interrupt/idt.h>
#include <interrupt/pic.h>
#include <serial.h>
static inline void outb(UINT16 port, UINT8 val) {
ASM("outb %0, %1" : : "a"(val), "Nd"(port));
}
static inline UINT8 inb(UINT16 port) {
UINT8 ret;
ASM("inb %1, %0" : "=a"(ret) : "Nd"(port));
return ret;
}
// 等待 PS/2 控制器输入缓冲区清空
static void ps2_wait_input(void) {
for (int i = 0; i < 100000; i++) {
if (!(inb(PS2_STATUS_PORT) & PS2_STAT_IBF)) return;
}
}
// 等待 PS/2 控制器输出缓冲区有数据
static void ps2_wait_output(void) {
for (int i = 0; i < 100000; i++) {
if (inb(PS2_STATUS_PORT) & PS2_STAT_OBF) return;
}
}
// 向 PS/2 控制器发送命令
static void ps2_write_cmd(UINT8 cmd) {
ps2_wait_input();
outb(PS2_CMD_PORT, cmd);
}
// 读取 PS/2 控制器返回的数据
static UINT8 ps2_read_data(void) {
ps2_wait_output();
return inb(PS2_DATA_PORT);
}
// 向辅助端口(鼠标)发送数据
static void ps2_write_mouse(UINT8 data) {
ps2_write_cmd(0xD4); // Write to Auxiliary Device
ps2_wait_input();
outb(PS2_DATA_PORT, data);
}
// 鼠标 3 字节数据包状态
static int g_pkt_phase = 0; // 0=byte0, 1=byte1, 2=byte2
static UINT8 g_pkt_byte0 = 0;
static UINT8 g_pkt_byte1 = 0;
// 鼠标光标位置(相对于屏幕中心)
static volatile SSINT32 g_mouse_x = 0;
static volatile SSINT32 g_mouse_y = 0;
static volatile bool g_mouse_btn_l = false;
static volatile bool g_mouse_btn_r = false;
static volatile bool g_mouse_btn_m = false;
// IRQ12 处理函数
static void mouse_irq_handler(trap_frame* frame) {
(void)frame;
pic_send_eoi(PS2_MOUSE_IRQ);
// 读取状态寄存器,检查输出缓冲区是否有数据
UINT8 status = inb(PS2_STATUS_PORT);
if (!(status & PS2_STAT_OBF)) return;
UINT8 data = inb(PS2_DATA_PORT);
// 解析 3 字节数据包
switch (g_pkt_phase) {
case 0: // byte 0: 按钮 + 标志
if (!(data & PS2_MOUSE_ALWAYS1)) return; // 无效字节,重新同步
g_pkt_byte0 = data;
g_pkt_phase = 1;
break;
case 1: // byte 1: X delta
g_pkt_byte1 = data;
g_pkt_phase = 2;
break;
case 2: // byte 2: Y delta
g_pkt_byte0 = g_pkt_byte0; // 确保编译器不优化
g_pkt_byte1 = g_pkt_byte1;
// 解析按钮状态
g_mouse_btn_l = (g_pkt_byte0 & PS2_MOUSE_LEFT) != 0;
g_mouse_btn_r = (g_pkt_byte0 & PS2_MOUSE_RIGHT) != 0;
g_mouse_btn_m = (g_pkt_byte0 & PS2_MOUSE_MIDDLE) != 0;
// 解析 X delta
SSINT32 dx = (SSINT32)(SSINT8)g_pkt_byte1;
if (g_pkt_byte0 & PS2_MOUSE_X_SIGN) dx |= 0xFFFFFF00;
// 解析 Y delta
SSINT32 dy = (SSINT32)(SSINT8)data;
if (g_pkt_byte0 & PS2_MOUSE_Y_SIGN) dy |= 0xFFFFFF00;
// 更新光标位置(Y 轴在屏幕上向下为正)
g_mouse_x += dx;
g_mouse_y -= dy;
g_pkt_phase = 0;
break;
}
}
// 丢弃输出缓冲区中的残留数据
static void ps2_flush_output(void) {
for (int i = 0; i < 100; i++) {
inb(PS2_DATA_PORT);
}
}
void mouse_init(void) {
// 1. 控制器自检(必须在命令字节写入之前,因为自检会重置命令字节)
ps2_write_cmd(PS2_CMD_SELF_TEST);
UINT8 self_test = ps2_read_data();
if (self_test != 0x55) {
serial_write("MOUSE: self-test FAILED\n");
}
// 2. 丢弃自检可能产生的残留数据
ps2_flush_output();
// 3. 启用辅助端口(鼠标)
ps2_write_cmd(PS2_CMD_ENABLE_A2);
// 4. 读取当前命令字节
ps2_write_cmd(PS2_CMD_READ_MB);
UINT8 cmd = ps2_read_data();
// 5. 启用 IRQ12 + IRQ1
cmd |= PS2_CMD_IRQ12 | PS2_CMD_IRQ1;
// 6. 写入修改后的命令字节(在自检之后,不会被重置)
ps2_write_cmd(PS2_CMD_WRITE_MB);
ps2_wait_input();
outb(PS2_DATA_PORT, cmd);
// 7. 验证命令字节已写入
ps2_write_cmd(PS2_CMD_READ_MB);
UINT8 verify = ps2_read_data();
if (verify != cmd) {
serial_write("MOUSE: cmd verify mismatch\n");
}
// 重置鼠标
ps2_write_mouse(PS2_MOUSE_RESET);
UINT8 ack = ps2_read_data();
if (ack == 0xFA) {
ps2_read_data(); // 丢弃第二字节
}
// 启用鼠标数据上报
ps2_write_mouse(PS2_MOUSE_ENABLE);
ps2_read_data();
// 注册 IRQ12 处理函数并取消屏蔽
idt_set_handler(PS2_MOUSE_VECTOR, mouse_irq_handler);
pic_unmask_irq(2); // 取消主片级联屏蔽
pic_unmask_irq(PS2_MOUSE_IRQ);
}
SSINT32 mouse_get_x(void) { return g_mouse_x; }
SSINT32 mouse_get_y(void) { return g_mouse_y; }
bool mouse_get_btn_left(void) { return g_mouse_btn_l; }
bool mouse_get_btn_right(void) { return g_mouse_btn_r; }
bool mouse_get_btn_middle(void) { return g_mouse_btn_m; }