[feat] 简易鼠标驱动
This commit is contained in:
@@ -18,7 +18,7 @@ BOOT_OBJ = build/boot.o
|
||||
KERNEL_ASMFLAGS = -Iinclude -Iefi/inc -ffreestanding -fno-stack-protector -fno-stack-check \
|
||||
-fshort-wchar -mno-red-zone -fcf-protection=none -g
|
||||
|
||||
KERNEL_CPP := $(shell find kernel graphics fonts -name '*.cpp' -type f)
|
||||
KERNEL_CPP := $(shell find kernel graphics fonts devices -name '*.cpp' -type f)
|
||||
KERNEL_ASM := $(shell find kernel -name '*.S' -type f)
|
||||
|
||||
KERNEL_OBJ := $(KERNEL_CPP:%.cpp=build/%.o) $(KERNEL_ASM:%.S=build/%.o)
|
||||
|
||||
@@ -0,0 +1,75 @@
|
||||
#include <devices/cursor.h>
|
||||
#include <devices/mouse.h>
|
||||
#include <graphics/draw.h>
|
||||
#include <graphics/context.h>
|
||||
#include <memory/heap.h>
|
||||
#include <common.h>
|
||||
|
||||
// 经典箭头光标位图 (12x16)
|
||||
// 0=透明, 1=白色填充, 2=黑色轮廓
|
||||
static const SUINT8 g_cursor_bitmap[CURSOR_H][CURSOR_W] = {
|
||||
{2,0,0,0,0,0,0,0,0,0,0,0},
|
||||
{2,2,0,0,0,0,0,0,0,0,0,0},
|
||||
{2,1,2,0,0,0,0,0,0,0,0,0},
|
||||
{2,1,1,2,0,0,0,0,0,0,0,0},
|
||||
{2,1,1,1,2,0,0,0,0,0,0,0},
|
||||
{2,1,1,1,1,2,0,0,0,0,0,0},
|
||||
{2,1,1,1,1,1,2,0,0,0,0,0},
|
||||
{2,1,1,1,1,1,1,2,0,0,0,0},
|
||||
{2,1,1,1,1,1,1,1,2,0,0,0},
|
||||
{2,1,1,1,1,1,1,1,1,2,0,0},
|
||||
{2,1,1,1,1,1,2,2,2,2,2,0},
|
||||
{2,1,1,2,1,2,0,0,0,0,0,0},
|
||||
{2,1,2,0,0,2,0,0,0,0,0,0},
|
||||
{2,2,0,0,0,0,2,0,0,0,0,0},
|
||||
{2,0,0,0,0,0,2,0,0,0,0,0},
|
||||
{0,0,0,0,0,0,0,0,0,0,0,0},
|
||||
};
|
||||
|
||||
static layer_t* g_cursor_layer = NULL;
|
||||
|
||||
void cursor_init(void) {
|
||||
g_cursor_layer = layer_create("cursor", LAYER_TYPE_MOUSE, CURSOR_W, CURSOR_H);
|
||||
if (!g_cursor_layer) return;
|
||||
|
||||
layer_set_z(g_cursor_layer, 9999);
|
||||
|
||||
// 将位图写入图层缓冲区,Reserved 用作 alpha(0=透明, 255=不透明)
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL* buf = g_cursor_layer->buffer;
|
||||
for (UINT32 y = 0; y < CURSOR_H; y++) {
|
||||
for (UINT32 x = 0; x < CURSOR_W; x++) {
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL* dst = &buf[y * CURSOR_W + x];
|
||||
SUINT8 px = g_cursor_bitmap[y][x];
|
||||
if (px == 1) {
|
||||
dst->Blue = 255; dst->Green = 255; dst->Red = 255; dst->Reserved = 255;
|
||||
} else if (px == 2) {
|
||||
dst->Blue = 0; dst->Green = 0; dst->Red = 0; dst->Reserved = 255;
|
||||
} else {
|
||||
dst->Blue = 0; dst->Green = 0; dst->Red = 0; dst->Reserved = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 初始位置:屏幕中心
|
||||
layer_set_pos(g_cursor_layer,
|
||||
(SSINT32)(g_gfx.hr / 2),
|
||||
(SSINT32)(g_gfx.vr / 2));
|
||||
}
|
||||
|
||||
void cursor_update(void) {
|
||||
if (!g_cursor_layer) return;
|
||||
|
||||
SSINT32 cx = (SSINT32)(g_gfx.hr / 2) + mouse_get_x();
|
||||
SSINT32 cy = (SSINT32)(g_gfx.vr / 2) + mouse_get_y();
|
||||
|
||||
if (cx < 0) cx = 0;
|
||||
if (cy < 0) cy = 0;
|
||||
if (cx + (SSINT32)CURSOR_W > (SSINT32)g_gfx.hr) cx = (SSINT32)g_gfx.hr - CURSOR_W;
|
||||
if (cy + (SSINT32)CURSOR_H > (SSINT32)g_gfx.vr) cy = (SSINT32)g_gfx.vr - CURSOR_H;
|
||||
|
||||
layer_set_pos(g_cursor_layer, cx, cy);
|
||||
}
|
||||
|
||||
layer_t* cursor_get_layer(void) {
|
||||
return g_cursor_layer;
|
||||
}
|
||||
@@ -0,0 +1,170 @@
|
||||
#include <devices/mouse.h>
|
||||
#include <interrupt/idt.h>
|
||||
#include <interrupt/pic.h>
|
||||
#include <serial.h>
|
||||
|
||||
static inline void outb(UINT16 port, UINT8 val) {
|
||||
ASM("outb %0, %1" : : "a"(val), "Nd"(port));
|
||||
}
|
||||
|
||||
static inline UINT8 inb(UINT16 port) {
|
||||
UINT8 ret;
|
||||
ASM("inb %1, %0" : "=a"(ret) : "Nd"(port));
|
||||
return ret;
|
||||
}
|
||||
|
||||
// 等待 PS/2 控制器输入缓冲区清空
|
||||
static void ps2_wait_input(void) {
|
||||
for (int i = 0; i < 100000; i++) {
|
||||
if (!(inb(PS2_STATUS_PORT) & PS2_STAT_IBF)) return;
|
||||
}
|
||||
}
|
||||
|
||||
// 等待 PS/2 控制器输出缓冲区有数据
|
||||
static void ps2_wait_output(void) {
|
||||
for (int i = 0; i < 100000; i++) {
|
||||
if (inb(PS2_STATUS_PORT) & PS2_STAT_OBF) return;
|
||||
}
|
||||
}
|
||||
|
||||
// 向 PS/2 控制器发送命令
|
||||
static void ps2_write_cmd(UINT8 cmd) {
|
||||
ps2_wait_input();
|
||||
outb(PS2_CMD_PORT, cmd);
|
||||
}
|
||||
|
||||
// 读取 PS/2 控制器返回的数据
|
||||
static UINT8 ps2_read_data(void) {
|
||||
ps2_wait_output();
|
||||
return inb(PS2_DATA_PORT);
|
||||
}
|
||||
|
||||
// 向辅助端口(鼠标)发送数据
|
||||
static void ps2_write_mouse(UINT8 data) {
|
||||
ps2_write_cmd(0xD4); // Write to Auxiliary Device
|
||||
ps2_wait_input();
|
||||
outb(PS2_DATA_PORT, data);
|
||||
}
|
||||
|
||||
// 鼠标 3 字节数据包状态
|
||||
static int g_pkt_phase = 0; // 0=byte0, 1=byte1, 2=byte2
|
||||
static UINT8 g_pkt_byte0 = 0;
|
||||
static UINT8 g_pkt_byte1 = 0;
|
||||
|
||||
// 鼠标光标位置(相对于屏幕中心)
|
||||
static volatile SSINT32 g_mouse_x = 0;
|
||||
static volatile SSINT32 g_mouse_y = 0;
|
||||
static volatile bool g_mouse_btn_l = false;
|
||||
static volatile bool g_mouse_btn_r = false;
|
||||
static volatile bool g_mouse_btn_m = false;
|
||||
|
||||
// IRQ12 处理函数
|
||||
static void mouse_irq_handler(trap_frame* frame) {
|
||||
(void)frame;
|
||||
pic_send_eoi(PS2_MOUSE_IRQ);
|
||||
|
||||
// 读取状态寄存器,检查输出缓冲区是否有数据
|
||||
UINT8 status = inb(PS2_STATUS_PORT);
|
||||
if (!(status & PS2_STAT_OBF)) return;
|
||||
|
||||
UINT8 data = inb(PS2_DATA_PORT);
|
||||
|
||||
// 解析 3 字节数据包
|
||||
switch (g_pkt_phase) {
|
||||
case 0: // byte 0: 按钮 + 标志
|
||||
if (!(data & PS2_MOUSE_ALWAYS1)) return; // 无效字节,重新同步
|
||||
g_pkt_byte0 = data;
|
||||
g_pkt_phase = 1;
|
||||
break;
|
||||
case 1: // byte 1: X delta
|
||||
g_pkt_byte1 = data;
|
||||
g_pkt_phase = 2;
|
||||
break;
|
||||
case 2: // byte 2: Y delta
|
||||
g_pkt_byte0 = g_pkt_byte0; // 确保编译器不优化
|
||||
g_pkt_byte1 = g_pkt_byte1;
|
||||
|
||||
// 解析按钮状态
|
||||
g_mouse_btn_l = (g_pkt_byte0 & PS2_MOUSE_LEFT) != 0;
|
||||
g_mouse_btn_r = (g_pkt_byte0 & PS2_MOUSE_RIGHT) != 0;
|
||||
g_mouse_btn_m = (g_pkt_byte0 & PS2_MOUSE_MIDDLE) != 0;
|
||||
|
||||
// 解析 X delta
|
||||
SSINT32 dx = (SSINT32)(SSINT8)g_pkt_byte1;
|
||||
if (g_pkt_byte0 & PS2_MOUSE_X_SIGN) dx |= 0xFFFFFF00;
|
||||
|
||||
// 解析 Y delta
|
||||
SSINT32 dy = (SSINT32)(SSINT8)data;
|
||||
if (g_pkt_byte0 & PS2_MOUSE_Y_SIGN) dy |= 0xFFFFFF00;
|
||||
|
||||
// 更新光标位置(Y 轴在屏幕上向下为正)
|
||||
g_mouse_x += dx;
|
||||
g_mouse_y -= dy;
|
||||
|
||||
g_pkt_phase = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// 丢弃输出缓冲区中的残留数据
|
||||
static void ps2_flush_output(void) {
|
||||
for (int i = 0; i < 100; i++) {
|
||||
inb(PS2_DATA_PORT);
|
||||
}
|
||||
}
|
||||
|
||||
void mouse_init(void) {
|
||||
// 1. 控制器自检(必须在命令字节写入之前,因为自检会重置命令字节)
|
||||
ps2_write_cmd(PS2_CMD_SELF_TEST);
|
||||
UINT8 self_test = ps2_read_data();
|
||||
if (self_test != 0x55) {
|
||||
serial_write("MOUSE: self-test FAILED\n");
|
||||
}
|
||||
|
||||
// 2. 丢弃自检可能产生的残留数据
|
||||
ps2_flush_output();
|
||||
|
||||
// 3. 启用辅助端口(鼠标)
|
||||
ps2_write_cmd(PS2_CMD_ENABLE_A2);
|
||||
|
||||
// 4. 读取当前命令字节
|
||||
ps2_write_cmd(PS2_CMD_READ_MB);
|
||||
UINT8 cmd = ps2_read_data();
|
||||
|
||||
// 5. 启用 IRQ12 + IRQ1
|
||||
cmd |= PS2_CMD_IRQ12 | PS2_CMD_IRQ1;
|
||||
|
||||
// 6. 写入修改后的命令字节(在自检之后,不会被重置)
|
||||
ps2_write_cmd(PS2_CMD_WRITE_MB);
|
||||
ps2_wait_input();
|
||||
outb(PS2_DATA_PORT, cmd);
|
||||
|
||||
// 7. 验证命令字节已写入
|
||||
ps2_write_cmd(PS2_CMD_READ_MB);
|
||||
UINT8 verify = ps2_read_data();
|
||||
if (verify != cmd) {
|
||||
serial_write("MOUSE: cmd verify mismatch\n");
|
||||
}
|
||||
|
||||
// 重置鼠标
|
||||
ps2_write_mouse(PS2_MOUSE_RESET);
|
||||
UINT8 ack = ps2_read_data();
|
||||
if (ack == 0xFA) {
|
||||
ps2_read_data(); // 丢弃第二字节
|
||||
}
|
||||
|
||||
// 启用鼠标数据上报
|
||||
ps2_write_mouse(PS2_MOUSE_ENABLE);
|
||||
ps2_read_data();
|
||||
|
||||
// 注册 IRQ12 处理函数并取消屏蔽
|
||||
idt_set_handler(PS2_MOUSE_VECTOR, mouse_irq_handler);
|
||||
pic_unmask_irq(2); // 取消主片级联屏蔽
|
||||
pic_unmask_irq(PS2_MOUSE_IRQ);
|
||||
}
|
||||
|
||||
SSINT32 mouse_get_x(void) { return g_mouse_x; }
|
||||
SSINT32 mouse_get_y(void) { return g_mouse_y; }
|
||||
bool mouse_get_btn_left(void) { return g_mouse_btn_l; }
|
||||
bool mouse_get_btn_right(void) { return g_mouse_btn_r; }
|
||||
bool mouse_get_btn_middle(void) { return g_mouse_btn_m; }
|
||||
@@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include <common.h>
|
||||
#include <graphics/layer.h>
|
||||
|
||||
#define CURSOR_W 12
|
||||
#define CURSOR_H 16
|
||||
|
||||
void cursor_init(void);
|
||||
void cursor_update(void);
|
||||
|
||||
layer_t* cursor_get_layer(void);
|
||||
@@ -0,0 +1,48 @@
|
||||
#pragma once
|
||||
|
||||
#include <common.h>
|
||||
|
||||
#define PS2_MOUSE_IRQ 12
|
||||
#define PS2_MOUSE_VECTOR (PIC_IRQ_BASE + PS2_MOUSE_IRQ)
|
||||
|
||||
// PS/2 controller ports
|
||||
#define PS2_DATA_PORT 0x60
|
||||
#define PS2_STATUS_PORT 0x64
|
||||
#define PS2_CMD_PORT 0x64
|
||||
|
||||
// PS/2 controller commands
|
||||
#define PS2_CMD_READ_MB 0x20 // Read command byte
|
||||
#define PS2_CMD_WRITE_MB 0x60 // Write command byte
|
||||
#define PS2_CMD_ENABLE_A2 0xA8 // Enable auxiliary (second) port
|
||||
#define PS2_CMD_SELF_TEST 0xAA // Controller self-test
|
||||
|
||||
// PS/2 command byte bits
|
||||
#define PS2_CMD_IRQ12 0x02 // Enable IRQ12 (auxiliary device)
|
||||
#define PS2_CMD_IRQ1 0x01 // Enable IRQ1 (keyboard)
|
||||
|
||||
// PS/2 controller status bits
|
||||
#define PS2_STAT_OBF 0x01 // Output buffer full (data ready)
|
||||
#define PS2_STAT_IBF 0x02 // Input buffer full (controller busy)
|
||||
|
||||
// PS/2 mouse commands
|
||||
#define PS2_MOUSE_ENABLE 0xF4 // Enable data reporting
|
||||
#define PS2_MOUSE_DISABLE 0xF5 // Disable data reporting
|
||||
#define PS2_MOUSE_RESET 0xFF // Reset mouse
|
||||
|
||||
// Mouse packet byte 0 flags
|
||||
#define PS2_MOUSE_LEFT 0x01
|
||||
#define PS2_MOUSE_RIGHT 0x02
|
||||
#define PS2_MOUSE_MIDDLE 0x04
|
||||
#define PS2_MOUSE_ALWAYS1 0x08
|
||||
#define PS2_MOUSE_X_SIGN 0x10
|
||||
#define PS2_MOUSE_Y_SIGN 0x20
|
||||
#define PS2_MOUSE_X_OVER 0x40
|
||||
#define PS2_MOUSE_Y_OVER 0x80
|
||||
|
||||
void mouse_init(void);
|
||||
|
||||
SSINT32 mouse_get_x(void);
|
||||
SSINT32 mouse_get_y(void);
|
||||
bool mouse_get_btn_left(void);
|
||||
bool mouse_get_btn_right(void);
|
||||
bool mouse_get_btn_middle(void);
|
||||
+11
-23
@@ -5,6 +5,7 @@
|
||||
#include <memory/pmm.h>
|
||||
#include <scheduler.h>
|
||||
#include <serial.h>
|
||||
#include <devices/cursor.h>
|
||||
#include <interrupt/idt.h>
|
||||
#include <interrupt/pic.h>
|
||||
#include <string_utils.h>
|
||||
@@ -102,12 +103,6 @@ layer_t* layer_create(const char* name, layer_type_t type, UINT32 w, UINT32 h) {
|
||||
|
||||
layer_insert_sorted(layer);
|
||||
|
||||
serial_write("LAYER: created '");
|
||||
serial_write(name);
|
||||
serial_write("' id=");
|
||||
serial_write_hex(id);
|
||||
serial_write("\n");
|
||||
|
||||
return layer;
|
||||
}
|
||||
|
||||
@@ -126,10 +121,6 @@ void layer_destroy(layer_t* layer) {
|
||||
g_switch_target = NULL;
|
||||
g_switch_pending = false;
|
||||
}
|
||||
|
||||
serial_write("LAYER: destroyed '");
|
||||
serial_write(layer->name);
|
||||
serial_write("'\n");
|
||||
}
|
||||
|
||||
layer_t* layer_get_by_id(UINT32 id) {
|
||||
@@ -234,16 +225,10 @@ void layer_init(void) {
|
||||
// 注册键盘 IRQ 并取消屏蔽
|
||||
idt_set_handler(PIC_IRQ_BASE + 1, ps2_irq_handler);
|
||||
pic_unmask_irq(1);
|
||||
|
||||
serial_write("LAYER: compositor init OK (back buffer = ");
|
||||
serial_write_hex(buf_size);
|
||||
serial_write(" bytes)\n");
|
||||
}
|
||||
|
||||
// 合成器任务
|
||||
void layer_compositor_task(void) {
|
||||
serial_write("LAYER: compositor task running\n");
|
||||
|
||||
UINT32 hr = g_gfx.hr;
|
||||
UINT32 vr = g_gfx.vr;
|
||||
|
||||
@@ -255,12 +240,12 @@ void layer_compositor_task(void) {
|
||||
if (target && target->visible && target->type == LAYER_TYPE_WINDOW) {
|
||||
g_focused = target;
|
||||
layer_set_z(target, 99);
|
||||
serial_write("LAYER: Shift+F10 -> '");
|
||||
serial_write(target->name);
|
||||
serial_write("'\n");
|
||||
}
|
||||
}
|
||||
|
||||
// 更新光标位置
|
||||
cursor_update();
|
||||
|
||||
// 清除后台缓冲区
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL black = {0, 0, 0, 0};
|
||||
draw_set_target(g_back_buffer, hr, vr);
|
||||
@@ -281,14 +266,17 @@ void layer_compositor_task(void) {
|
||||
if (dy + (SSINT32)sh > (SSINT32)vr) sh = vr - dy;
|
||||
if (sw == 0 || sh == 0) { cur = cur->next; continue; }
|
||||
|
||||
bool use_alpha = (cur->type == LAYER_TYPE_MOUSE);
|
||||
for (UINT32 row = 0; row < sh; row++) {
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL* src = cur->buffer + ((UINTN)cur->w * (sy + row)) + sx;
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL* dst = g_back_buffer + ((UINTN)hr * (dy + row)) + dx;
|
||||
for (UINT32 col = 0; col < sw; col++) {
|
||||
dst->Blue = src->Blue;
|
||||
dst->Green = src->Green;
|
||||
dst->Red = src->Red;
|
||||
dst->Reserved = src->Reserved;
|
||||
if (!use_alpha || src->Reserved != 0) {
|
||||
dst->Blue = src->Blue;
|
||||
dst->Green = src->Green;
|
||||
dst->Red = src->Red;
|
||||
dst->Reserved = src->Reserved;
|
||||
}
|
||||
src++;
|
||||
dst++;
|
||||
}
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
#include <interrupt/idt.h>
|
||||
#include <interrupt/pic.h>
|
||||
#include <interrupt/pit.h>
|
||||
#include <devices/mouse.h>
|
||||
#include <devices/cursor.h>
|
||||
|
||||
extern EFI_SYSTEM_TABLE *ST;
|
||||
|
||||
@@ -146,6 +148,10 @@ extern "C" void kernel_main() {
|
||||
// 注册 IRQ 处理函数(向量 0x20 = PIC_IRQ_BASE + 0)
|
||||
idt_set_handler(PIC_IRQ_BASE + 0, irq_handler);
|
||||
|
||||
// 初始化 PS/2 鼠标驱动
|
||||
serial_write("Sylva: init mouse...\n");
|
||||
mouse_init();
|
||||
|
||||
serial_write("Sylva: init PIT...\n");
|
||||
pit_init();
|
||||
pit_set_tick_handler(scheduler_tick);
|
||||
@@ -160,6 +166,9 @@ extern "C" void kernel_main() {
|
||||
// 初始化合成器(分配后台缓冲区,注册键盘处理)
|
||||
layer_init();
|
||||
|
||||
// 初始化鼠标光标
|
||||
cursor_init();
|
||||
|
||||
// 创建桌面图层(全屏,z=0)
|
||||
layer_t* desktop = layer_create("desktop", LAYER_TYPE_DESKTOP, g_gfx.hr, g_gfx.vr);
|
||||
if (desktop) {
|
||||
|
||||
Reference in New Issue
Block a user