#include // --- Global (framebuffer) --- void global_draw_pixel(SUINT32 x, SUINT32 y, EFI_GRAPHICS_OUTPUT_BLT_PIXEL color) { EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p = g_gfx.base + (g_gfx.hr * y) + x; p->Blue = color.Blue; p->Green = color.Green; p->Red = color.Red; p->Reserved = color.Reserved; } void global_draw_rect(SUINT32 bx, SUINT32 by, SUINT32 ex, SUINT32 ey, EFI_GRAPHICS_OUTPUT_BLT_PIXEL color) { for (SUINT32 x = bx; x <= ex; x++) for (SUINT32 y = by; y <= ey; y++) global_draw_pixel(x, y, color); } // --- Current target buffer --- void draw_pixel(SUINT32 x, SUINT32 y, EFI_GRAPHICS_OUTPUT_BLT_PIXEL color) { if (x >= g_draw_target.w || y >= g_draw_target.h) return; EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p = g_draw_target.buf + (g_draw_target.w * y) + x; p->Blue = color.Blue; p->Green = color.Green; p->Red = color.Red; p->Reserved = color.Reserved; } void draw_rect(SUINT32 bx, SUINT32 by, SUINT32 ex, SUINT32 ey, EFI_GRAPHICS_OUTPUT_BLT_PIXEL color) { for (SUINT32 x = bx; x <= ex; x++) for (SUINT32 y = by; y <= ey; y++) draw_pixel(x, y, color); } void draw_pixel_alpha(SUINT32 x, SUINT32 y, EFI_GRAPHICS_OUTPUT_BLT_PIXEL color, SUINT8 alpha) { if (x >= g_draw_target.w || y >= g_draw_target.h) return; if (alpha == 0) return; EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p = g_draw_target.buf + (g_draw_target.w * y) + x; if (alpha == 255) { p->Blue = color.Blue; p->Green = color.Green; p->Red = color.Red; p->Reserved = color.Reserved; return; } SUINT32 inv = 255 - alpha; p->Blue = (SUINT8)((color.Blue * alpha + p->Blue * inv) / 255); p->Green = (SUINT8)((color.Green * alpha + p->Green * inv) / 255); p->Red = (SUINT8)((color.Red * alpha + p->Red * inv) / 255); p->Reserved = color.Reserved; }