#include void draw_pixel(unsigned int x, unsigned int y, EFI_GRAPHICS_OUTPUT_BLT_PIXEL color, EFI_GRAPHICS_OUTPUT_PROTOCOL *GOP, unsigned int hr, EFI_GRAPHICS_OUTPUT_BLT_PIXEL *base) { EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p = base + (hr * y) + x; p->Blue = color.Blue; p->Green = color.Green; p->Red = color.Red; p->Reserved = color.Reserved; }