#include void draw_pixel(unsigned int x, unsigned int y, EFI_GRAPHICS_OUTPUT_BLT_PIXEL color) { EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p = g_gfx.base + (g_gfx.hr * y) + x; p->Blue = color.Blue; p->Green = color.Green; p->Red = color.Red; p->Reserved = color.Reserved; }