[feat] Desktop render color
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@@ -1,8 +1,9 @@
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#pragma once
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#include <graphics/context.h>
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#include <graphics/draw.h>
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void pf_print_char(char c, unsigned int basex, unsigned int basey,
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL color = {255, 255, 255, 255}); // Pixel Font 打印字符
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void pf_print(const char* text, EFI_GRAPHICS_OUTPUT_BLT_PIXEL color = {255, 255, 255, 255}); // Pixel Font 打印string
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void pf_reset_position(void); // 重设Pixel Font Cursor位置
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COLOR_RGB color = {255, 255, 255, 255}); // Pixel Font 打印字符
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void pf_print(const char* text, COLOR_RGB color = {255, 255, 255, 255}); // Pixel Font 打印string
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void pf_reset_position(void); // 重设Pixel Font Cursor位置
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